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Courses |
Introduction & planning
History and Concepts
Applications (1/2)
Applications (2/2)
Human Perception and Interfaces
3D Interactions
Analysis Method (graded)
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Practical Works |
1 - Getting started with Unity XR and Meta Quest
Unity start-up project (if needed)
Final projet
.gitignore example
2 - Basics of XR interaction programming - Understanding 3D space and feedback (graded)
Unity start-up project (if needed)
3 - Design and development of XR environment and enhanced manipulations (graded)
Unity start-up project (if needed)
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Introduction to Unity (if needed) |
Presentation
Assignment
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Video Playlists |
History
Applications
Health
Research @IBISC
Interfaces
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