Université Paris-Saclay - M2 ISIA TITAN

Foundations of Extended Reality

Courses Introduction & Planning
History and Concepts
Applications (1/2)
Applications (2/2)
Human Perception and Interfaces
Practical Works 1 - Getting started with Unity XR and Meta Quest
Unity start-up project (if needed)
.gitignore example

2 - Basics of XR interaction programming - Understanding 3D space and feedback (graded)
Unity start-up project (if needed)

3 - Design and development of XR environment and enhanced manipulations (graded)
Unity start-up project (if needed)
Video Playlists History
Applications
Health
Research @IBISC
Interfaces
Introduction to Unity (if needed) Engine Presentation
Assessment