| Courses |
Introduction & Planning History and Concepts Applications (1/2) Applications (2/2) Human Perception and Interfaces (M. Roussel) Introduction to Augmented Reality (M. Roussel) 3D Interactions (M. Otmane) |
|
|---|---|---|
| Practical Works |
TP0 - A refresher on Unity Engine (M. Loup) TP1 - Getting started with Unity XR and Meta Quest TP1 - Unity VR start-up project (if needed) .gitignore example TP1 - Correction elements TP1 - Correction Unity project TP2 - Basics of XR interaction programming - Understanding 3D space and feedback (graded) TP2 - Unity VR start-up project (if needed) TP3 - Development of gaming interactions (graded) TP3 - Unity start-up project (if needed) |
|
| Video Playlists |
History Applications Health Research @IBISC Interfaces |
|
| Introduction to Unity (if needed) | Engine Presentation Assessment |