| Courses |
Introduction & Planning History and Concepts Applications (1/2) Applications (2/2) Human Perception and Interfaces (M. Roussel) Introduction to Augmented Reality (M. Roussel) 3D Interactions (M. Otmane) |
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|---|---|---|
| Practical Works |
A refresher on Unity Engine 1 - Getting started with Unity XR and Meta Quest Unity start-up project (if needed) .gitignore example 2 - Basics of XR interaction programming - Understanding 3D space and feedback (graded) Unity start-up project (if needed) 3 - Design and development of XR environment and enhanced manipulations (graded) Unity start-up project (if needed) |
|
| Video Playlists |
History Applications Health Research @IBISC Interfaces |
|
| Introduction to Unity (if needed) | Engine Presentation Assessment |